'Independent Game of the Year 2004'. There's a nice ring to that, even if it's number 6 on the countdown.
Gametunnel loved the game a lot, it seems. It's praised the two-perspective storyline above everything else, which means that Niel Dagondon must be ecstatic at the moment. (Yes, he thought of the idea, and I must say that it turned out better than I originally thought.)
I'm proud to have played a part in the game, and I'd do it again if given the chance.
As I've said before, though, I'd make sure to approach it from a more organized fashion. Even the best storylines can still be improved further, after all.